Tournament of Shadows
A strange and tempestuous old battle chaplain with a divine debt to pay.
NAME: Fosgrim Kaldherk
Align: Chaotic Good
History: Battle Chaplain
Weight: 154 pounds
STR: 16 +3
CON: 14 +2
WIS: 16 +3
Hit Die: 1d8+2
Initiative Advantage: 0
Languages: Common, Dwarvish
Channel Divinity (2/day)
Restore Health – Restore 2d10 HP to Chars. within 25’
Storm’s Fury – Hit with melee weapon, DC Con or takes 3d8
Turn Undead – All undead with less than 2 HP dead, all others must
retreat to outside 25’ until otherwise attacked.
+1 Attacks and Spells
Dwarf CON +1 (applied)
Darkvision (60 feet)
Dwarven Weapon Training
Mountain Dwarf WIS +1 (applied)
Armor Master +1 to AC in medium or heavy armor (Applied)
Add 1d6 to:
Interposing Shield: Disadvantage an opponent’s attack on
a comrade or other creature by bashing them with shield.
Shocking Grasp – Target DC Dex or takes 1d8 plus stun 1 turn
Guidance – Touch grants +1 ability to other chars
Thunderwave: DC DEX, 15’ cone, 3d8 or half plus stun 1 turn
Sound Burst 1 DC CON 50’ burst 10’4d8+Deaf/half
Cure Wounds: Range 25 ft, 1d8+4 HP Restored to chars.
Cure Wounds v. Undead: DC CON, 4d8 / 2d8 Radient
Create Water: 25 ft radius of rain or 2 gallons.
Hold Person: Range 100’ one target line of sight DC WIS
3 Shield of Faith: Confer bonus AC +1 to any creature within 50’
SPELL SAVE DC 14
1st level 2
2nd level 1
WEAPONS & ATTACKS
Warhammer: 1+STR dmg, Bludg.
Sling: STR dmg, 30/120
Scale Mail Armor (14 AC)
Shield (2 AC)
Warhammer 1d8 +1 to hit, +1 to dmg
Adventurers Kit (Rope, Mess Kit, Pack, 10 Torches, Healer’s Kit, Tinderbox, Rations, Waterskin)
Belt and pouch
Ball Bearings (94)
COIN AND LOOT
CP 4 SP 12 EP 0 GP 29 PP 0 Gem 0